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3D Environment Course: CG Fantasy Forest

3D Environment Course: CG Fantasy Forest
Tutor: Jamir Blanco

English Version:
https://www.wingfox.com/c/8275_424_18061

Concept artist: Jo hui-je
https://www.artstation.com/zpart
Blockout and Modeling.
-We will start blocking the assets according to the concept and then modeling one by one.

UV and Texturing.
-After modeling every asset, we'll start to create UV and textures for each of them. And then we'll create vegetation for the scene.

Scene Assembly and Rendering and Compositing.
-When we have all the elements in place, we start assembling the assets into the scene, and creating a Volumetrics effect for the scene makes it look natural. And then we'll do the final compositing in Photoshop.