Creating a Sci-Fi Character for Games
60h · Tutor: Marcelo Prado
Link:
https://www.wingfox.com/c/8209_424_18026
Category: Game Production
Lessons: 145(Finish)
Software: Maya ZBrush
When does the Cyberpunk style first appear in our life?
Are you familiar with the workflow of Cyberpunk character creation?
What is the specification for film-level cyberpunk character?
This is an exclusive Wingfox character made in Cyberpunk style. Wingfox worked in conjunction with an experienced 3D artist to provide you a tutorial on SCI-FI Cyberpunk characters. In this tutorial, all students will have the full reveal to every step of character making, which includes hard surface creation, fiber creation in Marvelous Designer, Topology and Unwrapping UV, Texture baking, PBR texture map creation in Substance Painter, Rendering in Marmoset Toolbag, and Simple rigging by using Maya A.R.T. More to go. Students will learn related anatomy basis and acquire useful texture baking tips. Wingfox students will get full access to all project files.
Maya|Zbrush Tutorial: Creating a Sci-Fi Character for Games