Link:
https://www.wingfox.com/c/8017_424_18036
This tutorial covers how to create high-end professional concept art for movies and games using 3D. Break down everything from the idea stage, references, sketching, Maya basics, 3D-Blockout, modeling for concept art, creating procedural shaders, creating characters, vehicles, environments, props, lighting, and rendering in Arnold for Maya, and post-process in Photoshop